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Jonathan Lauer
Jonathan Lauer
3D Artist
Denver, United States of America

Summary

I am a 3D Artist with over 5 years working experience in video game development. My skill set includes 3D modeling, texturing, animation, and wearing the many other hats of a 3D generalist. Feel free to contact me with job opportunities at jlauer22@gmail.com

Skills

Character ModelingTexturingHigh-poly ModelingLow-poly ModelingRendering3D AnimationDigital SculptingDigital PaintingTexture BakingLightingUV Mapping3D PrintingGraphic DesignMotion Graphics

Software proficiency

Maya
Maya
Photoshop
Photoshop
ZBrush
ZBrush
Unity
Unity
xNormal
xNormal
3ds Max
3ds Max
3D-Coat
3D-Coat
Illustrator
Illustrator
InDesign
InDesign
Mudbox
Mudbox
After Effects
After Effects
Substance B2M
Substance B2M

Productions

  • Qubekingdom 480x432
    • Mobile Game
      Qube Kingdom
    • Year
      2014
    • Role
      Character Artist
    • Company
      Idol Minds
  • Latest
    • Mobile Game
      Tales of Honor The Secret Fleet
    • Year
      2014
    • Role
      Character Artist
    • Company
      Idol Minds
  • Images
    • Video Game
      Magic: The Gathering - Tactics
    • Year
      2011
    • Role
      Character Animator
    • Company
      Sony Online Entertainment

Experience

  • Environment Artist at Deck Nine Games
    Westminster, United States of America
    September 2016 - Present

    Model, Texture, and implement environment assets for story driven games including Life is Strange: Before the Storm.

  • Character Artist at Idol Minds
    Louisville CO, United States of America
    October 2012 - July 2015 (2 years 9 months)

    Responsible for high-poly and low-poly character modeling, texturing, animation, some rigging and rendering for multiple mobile video game titles as well as helping out the environment team when needed

  • Character Art Assistant at Idol Minds
    Louisville CO, United States of America
    July 2011 - March 2012 (8 months)

    Responsibilities included character animation, modeling, texturing, weighting, and digital painting for the video game "Warrior’s Lair" for the PlayStation 3 and PlayStation Vita

  • Animator at Sony Online Entertainment
    Denver, United States of America
    July 2010 - May 2011 (10 months)

    Created character animation for the "Magic: The Gathering Tactics" video game for PC

    Other responsibilities included re-targeting and cleaning up animation that was shared between characters and rendering

  • Education - BA Media Arts and Animation at Art Institute of Colorado
    Denver, United States of America
    July 2007 - December 2010 (3 years 5 months)

    Here I learned the skills and software necessary to work as an Animator, 3D Artist, and Graphic Designer.