I was a Senior Environment Artist on the Expanse: A Telletale Series. I was responsible for several levels throughout the game, key set pieces, and had the opportunity to lead the Environment team for the DLC portion of the project.
Modeled and textured the Europa's Bane Pirate Ship Exterior
Modeled and textured UNN Soldier Rifle props
Worked on early 3D version of the Artemis Ship exterior
Made damage materials and assets for destroyed Ship Environments
Modeled several key assets such as this airlock door for interior scenes
Led a small Environment team for The Expanse DLC. I was responsible for all the environments within the episode.
Modeled and textured all statues and sculptures within the episode