I am a 3D Artist with over 5 years working experience in video game development. My skill set includes 3D modeling, texturing, animation, and wearing the many other hats of a 3D generalist. Feel free to contact me with job opportunities at email@example.com
Model, Texture, and implement environment assets for story driven games including Life is Strange: Before the Storm.
Responsible for high-poly and low-poly character modeling, texturing, animation, some rigging and rendering for multiple mobile video game titles as well as helping out the environment team when needed
Responsibilities included character animation, modeling, texturing, weighting, and digital painting for the video game "Warrior’s Lair" for the PlayStation 3 and PlayStation Vita
Created character animation for the "Magic: The Gathering Tactics" video game for PC
Other responsibilities included re-targeting and cleaning up animation that was shared between characters and rendering
Here I learned the skills and software necessary to work as an Animator, 3D Artist, and Graphic Designer.